At any rate, there were some pretty good announcements made during this short stream. We got confirmation of a few rumors ( Resident Evil 3 , Untitled Goose Game , Kingdom Hearts 3 Re:Mind ), a short look at Platinum’s next title, and even a tease for Ghost of Tsushima . The Game Awards can’t get here soon eno
The new footage was a fantastic way for Sony to continue their E3 2018 showcase, and the game has quickly become one of 2019’s most highly anticipated releases. Time will tell whether or not the studio can fulfill all of the promise that the early gameplay shows, but it’s clear that Sucker Punch is onto something with what they’ve been working on. The combination of stealth and action looks incredibly satisfying, Tsushimalegend.com and it should lead to some amazing encount
PlayStation fans knew to expect Ghost of Tsushima at Sony’s E3 2018 press conference, but those expectations didn’t make the trailer that Sucker Punch Productions showed any less impressive. The Washington-based developer showed fans that they’ve been hard at work during the past four years and that development is going well on the PlayStation 4 exclusive. The latest video starred the game’s protagonist Jin, who is the island of Tsushima’s ” only hope against the ruthless Khan and his vicious empir
It’s clear that the gameplay will have a good amount of depth to it. The cinematic action, stealth choices and variety of weapons should keep the player entertained in combat. But it’s not just about the combat, there’s also just the way your character interacts with the world. As seen in the trailers, you will ride around on a horse and it’s clear that the horse has a weight to it that shows as it kicks at the
Media Molecule’s Dreams has been confirmed for release on February 14, 2020. The make it yourself game engine, the trailer shown during “State of Play” took a look at how basically anything can be crafted with the tools availa
What does that mean for Ghost of Tsushima ? While Sony will definitely have a PS4 version ready (it could even be a PS4 Pro exclusive), a PS5 version is likely to appear within a year of the game’s launch. The Last of Us Part II will most likely follow suit, especially since its predecessor is the one that set the precedent. The PS5 will obviously have more advanced technology at its disposal, so why not make use of that hardware to get people double-dipp
It’ll be interesting to see what path Sony takes, but for now, bets are on Ghost of Tsushima seeing some kind of PS5 support. Sony would be crazy to ignore the huge install base of PS4’s (currently sitting at 100 million+ consoles), but it also needs to have something big for when the PS5 rolls around. What better than Ghost of Tsushima , a game we still don’t know much ab
The gameplay in Ghost of Tsushima looks absolutely phenomenal, and it’s easily one of the most visually impressive games on PlayStation 4. Considering Sucker Punch’s work on InFAMOUS Second Son this feat isn’t particularly surprising, but it’s hard not to watch the nearly nine minutes of gameplay and not be impressed by the versatile action. The combat looks incredibly fluid, and while there’s been several ninja games shown off at E3 this year, none look quite as thrilling as what Sony has to of
Sucker Punch’s Ghost of Tsushima will feature a progression system which can evolve the player character into a ” samurai commando “. The trailer for Ghost of Tsushima , which was revealed during Sony’s E3 press conference, shows the game’s protagonist, Jin, making use of several talents outside of the normal skillset of the samurai, which demonstrates how the main character progresses through the game st
The new Ghost of Tsushima trailer (seen above) released during Sony’s E3 2018 press conference today. Set in 1274, Ghost of Tsushima puts the player in the role as a samurai that survives an attack from the Mongol Empire. Sucker Punch has said that players will have to resort to less than honorable actions in order to overcome the enemy, as they battle for Japan’s free
Just as with Sucker Punch’s other series, Infamous , Ghost of Tsushima will be entirely open world. To begin with the most obvious additions to this, the game will be in third person, meaning you can see Jin in all his glory. As said before, the game lets you play it how you want. Do you want to be stealthy or maybe instead just run in there and start sword fight
Open world games, especially huge ones, have got to have progression, that thing you’re going for. Now, Jin [Sakai]’s evolution from a samurai, and being an expert swordsman, expert archer, and so forth, what are the techniques he picks up along the way? We saw one of them – a clear example here: a grappling hook. It’s not something a samurai would have. It’s an aspect of progression and a good example of how you become more capable by unlocking more ways to solve a situation. He didn’t have to climb that temple to take out those Mongols; he could’ve gone in through the front door. The monk might’ve been killed, but that is an example of progressions. It’s absolutely part of the game. It’s how you transition from this guy, who is kind of bound by the rules of conduct, to becoming more of a samurai commando. …There’s no supernatural elements in this
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